Pipeline Tech Art Job Description in Games

Created by Victor Stepanov on 11/02/20 | 1 revision |    


This is a Work in Progress

This is a page with describing a Technical Art specialization in Pipeline. For the core skills and responsibilities of a TA please visit the general Tech Art Job Description page.

Pipeline TA Core Responsibilities & Objectives

  • "They are responsible for development of software tools in all areas of the production pipeline. They coordinate with the game team on tool and process integration and optimization."

Pipeline TA Core Traits

Skills, Knowledge, Experience

Note: The lower down the list the more senior the TA

References: