Technical Art GDC Sessions Back to GDC Wiki 2009 Technical Art Techniques Panel: Tools and Pipeline 2012 Giant Toads and Zombie Bears: Technical Art Re-envisioned for Diablo 3 2015 Art Direction Bootcamp : Technical Art Direction 2016 Technical Art Culture of 'Uncharted 4' 2017 Technical Art Techniques of Naughty Dog: Vertex Shaders and Beyond 2019 Super Powering Technical Artists Using Deep Learning